Hey Guys!
Very excited to share my new work with you all. This realistic prop was originally intended for the Sierra Division art challenge, although I missed the deadline. Nonetheless, I'm pretty happy to finally able to complete this. The main objective for this was to push my skills to create super realistic texture. I have used both unreal and marmoset for renders. VDM brushes were sculpted inside zbrush to create pattern.
Hope you guys like it! Cheers!